2015 15-inch Retina MacBook Pro’s dGPU (R9 M370X) Is Cape Verde
by Ryan Smith on May 23, 2015 12:16 AM EST- Posted in
- GPUs
- Mac
- AMD
- Apple
- MacBook Pro
- Radeon
- Radeon 300
Earlier this week Apple announced their 2015 15” Retina MacBook Pro. Though Apple didn’t make any CPU changes, they did make some GPU changes on the high-end model, swapping out NVIDIA’s GeForce GT 750M for AMD’s Radeon R9 M370X. Since the M370X was not a published part number in AMD’s recently-announced 2015 Radeon M300 series refresh lineup, there have been some questions over just what M370X really is.
At the time of the rMBP’s launch, we suspected that it was an AMD Cape Verde GPU, based on the fact that this GPU is also in the M375, which is the next part above M370X. With the new laptop shipping immediately, M370X models have already begun arriving in buyers’ hands, finally giving us a chance to confirm the GPU inside.
Image courtesy Reddit user ootan
Thanks to Reddit user ootan, who posted a screenshot of the rMBP’s System Profiler, we can now confirm that the GPU in the rMBP is in fact AMD’s Cape Verde GPU. AMD has previously used the 6821 device ID on other mobile Cape Verde parts, so 6821 is already a known quantity.
AMD M300 Series GPU Specification Comparison | |||||
R9 M375 | R9 M370X (rMBP) | R7 M360 | |||
Was | Variant of R9 M270/M260 | Variant of R9 M270X | Variant of R7 M270/M260 | ||
Stream Processors | 640 | 640 | 384 | ||
Texture Units | 40 | 40 | 24 | ||
ROPs | 16 | 16 | 4? | ||
Boost Clock | <=1015MHz | 800MHz | <=1015MHz | ||
Memory Clock | 2.2GHz DDR3 | 4.5GHz GDDR5 | 2GHz DDR3 | ||
Memory Bus Width | 128-bit | 128-bit | 64-bit | ||
VRAM | <=4GB | 2GB | <=4GB | ||
GPU | Cape Verde | Cape Verde | Oland/Topaz | ||
Manufacturing Process | TSMC 28nm | TSMC 28nm | TSMC 28nm | ||
Architecture | GCN 1.0 | GCN 1.0 | GCN 1.0 |
As for Cape Verde itself, as our regular readers may already know, it’s one of AMD’s first-generation GCN 1.0 GPUs, launched back in 2012. Compared to the GK107 GPU found in the GT 750M, it is a larger, more powerful (and at least in the desktop, more power-hungry) GPU, designed for more powerful devices than GK107 was. As for why Apple opted to switch now and to this GPU, we’ll leave that to Apple, AMD, and NVIDIA, though it’s by no means surprising that after having run GK107 for a couple of years, they would want to upgrade to a more powerful GPU.
Meanwhile, though we don’t have M370X on-hand at the moment, at least in the desktop, where GPU performance is unrestricted by thermals, Cape Verde fares very well. The rMBP on the other hand does have thermal constraints to deal with, so performance won’t be the same, but I expect it to fare reasonably well as well. Though at the same time I’m also curious if the use of a higher performance part has impacted the rMBP’s battery life when the dGPU is active; AMD and NVIDIA both do heavy binning, so a simple extrapolation won’t work here.
Update: And no sooner do I post this then someone sends me a screenshot of GPU-Z from a 15" rMBP running Boot Camp.
GPU-Z, for those unfamiliar with it, uses register poking to identify GPUs, so if the device ID wasn't enough, this settles it. This also confirms the clockspeeds - 800MHz core, 4.5GHz VRAM - and that the M370X is using GDDR5, unlike it's M375 counterpart. Thank you DMDrew812.
Source: Reddit User ootan (via SH SOTN)
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Scabies - Saturday, May 23, 2015 - link
GPU-Z from Bootcamp: http://i.imgur.com/drxycq2.pngjameskatt - Friday, June 5, 2015 - link
You guys are missing the point.1. THINK WHOLE SYSTEM: You have to look at the GPU choice as part of the MacBook Pro as a WHOLE SYSTEM. Apple doesn't think in terms of individual chip performance. It think of things as whole systems. This means also performance on OS X. When you do so, you then realize that the new GPU - even if using a 3-year old design - is up to 80% faster. Photoshop works really well with the new GPU. http://barefeats.com/rmbp15.html
2. THINK OPENCL 2.0: AMD's GPUs simply do OpenCL computes better than nVidia's GPUs ON MACBOOK PROS RUNNING OS X.
3. THINK METAL: On the even of Apple's Developer Conference, one iOS technology I would love to see MOVED to OS X is METAL - Apple's version of Direct X. Using METAL, instead of OpenCL, compatible iOS Apps run GPU tasks up to TEN-TIMES FASTER. Given that the MacPro has an AMD GPU, I bet that bringing in METAL to OS X is a whole lot easier for AMD than nVidia.
hfm - Monday, June 8, 2015 - link
You got your wish. Metal is available on El Capitan.jameskatt - Tuesday, June 9, 2015 - link
Yippeee! METAL comes to Mac. For games, we can see up to 10x rendering speed increases.dragonsqrrl - Saturday, May 23, 2015 - link
OH DEAR...Taneli - Saturday, May 23, 2015 - link
They had Maxwell available but they chose to go with GCN 1.0. Apple clearly doesn't care about GPU performance in current Macstestbug00 - Saturday, May 23, 2015 - link
Which indicates either cap verde offered stuff Maxwell could not, Nvidia couldn't make Maxwell cheap enough for Apple (I find that unlikely) or Apple is irritated with Nvidia.dragonsqrrl - Monday, May 25, 2015 - link
It's becoming increasingly clear that it was a political decision. There are practically no technical reasons to choose Cape Verde over GM107.Kaboose - Tuesday, June 9, 2015 - link
WWDC's Metal announcement for El Capitan is probably the main reason. AMD GPUs must see significant performance gains for apple to switch from Nvidia.tipoo - Thursday, October 6, 2016 - link
It's this.https://cdn.arstechnica.net/wp-content/uploads/201...